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how to add civilian factories hoi4

All rights reserved. How To Use Civilian Factories (HOI4) 2,570 views Aug 2, 2022 106 Dislike Share Save Dijon Dillan 2.79K subscribers #hoi4 #guide #tutorial In todays video, I quickly go over what Civilian. Ignoring dockyards, civilian factories (commonly called "civs") are used to build other factories and military factories ("mils") are used to make weapons (guns, tanks, planes, etc. All trademarks are property of their respective owners in the US and other countries. This equipment is then sent to fill out the country's land divisions and air wings. The formula looks like this: (Refineries are unaffected by this. The important question is, how many should you build. If you spot a mistake then you are welcome to fix it. When a production line is switched while having Dispersed Industry unlocked and/or Flexible Line unlocked, the new Production Efficiency is not the result of a simple addition of the efficiency retention (listed in red in the previous section) and the Production Efficiency Retention bonus obtained from the technologies. (That line will never reach full efficiency) Or doing, say, lines of 15 MILs where the . This in-depth series is a close look at the various game mechanics within Hearts of Iron 4.Appendices Playlist: https://www.youtube.com/playlist?list=PLGB6Rk. that is most likely because there are 0 free civil factories. Discord Link. So the civ factories are what builds other things like infrastrucure or air bases? how do you assign factories to build? :: Hearts of Iron IV General Visit our. I thought the whole point of the system was to model the conversion of industrial capacity towards military ends. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Different kinds of equipment require different resources to produce. Although all progress (and so time) on an incomplete ship is lost if the line changes to another ship, the dockyard will function at 100% efficiency as it starts work on a selected alternative ship design. It also gives a slight boost to construction speed. Redirect to: Construction#Civilian factory; Retrieved from "https://hoi4 . The minimum possible base growth per day is thus about 0.05% (near the starting cap of 50%), and the maximum 1% (100% cap & 10% current efficiency). BON: Efficiency retention bonus obtained through Dispersed Industry I to V or Flexible Line. allowtraits. Most states have this bonus at game start. This adds 5 forts to a specific province in State 209. crystal clear, thank you both. I'm not sure but if you look up hoi4 console commands on wiki you could see. I wouldnt build close to the dangerous borders too unless I am confident in my military power. For each of the remaining factories the penalty increases by -10% because they need two additional steel, the last one getting a -100% penalty. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. How many civilian factories should you build hoi4. 1 more reply. Thanks for the help. Unlike resources, equipment can be stockpiled. Come and meet with our huge family! The main output modifiers for military factories and naval dockyards are concentrated or dispersed industry technology, while civilian factories are mainly affected by construction industry technology and the economy law. Didn't see anything about this in the DD or forum, if it has been posted sorry. Dont build anything in these provinces until you take the focus tree. This penalty stacks multiplicatively with other modifiers. Cookie Notice For France that's 36 or 37 depending on your strategy. I only build 12 in total. Valve Corporation. focus techs on construction + resource extraction to maximise civs and civs from trade. Caution: When military factories are lost or damaged and total factory count declines, the loss comes off the bottom of the list and those factories lose their efficiency. instantconstruction. HOI4 civilian factory construction cost is 10800 whereas military factories are 7200. Because no major country can sustain oil output during war except USA. Just started, how do I build factories faster? :: Hearts of Iron IV Privacy Policy. From Hearts of Iron 4 Wiki. Each production line has its own efficiency level which determines how good it is at producing its current equipment. Except for changing of variant which is always a loss of 10%, these effects can be reduced by researching. This would give you a new retention of 19%.). Questions, Paradox Whilst in HoI4 you start with a much smaller number of factories and have to build more factories to expand your industrial capacity. If it is already enabled, executing this command will disable it. I have a simple question. Does it work for every nation, or just the player who typed it in? Answers are in this article below. Also, you should build infrastructure in states where you have resouces to increase cap production of those resources. ws [amount] This command will add war support (max. He is 24 years old, he's been with his gf for almost 7 years \u0026 has two cats Shadow \u0026 Stella. Millennium Dawn is a mod for Hearts of Iron IV that aims to change the originally World War 2 setting to be one of the Modern Era. If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. r/hoi4 on Reddit: Is there a cheat to add to factories? Yikes! Permanent link; Page information; Ad Space Civilian factory. Spam civilian factories then convert them to 301 military factories. Espaol - Latinoamrica (Spanish - Latin America). How do you change a civilian factory to a military one? This website uses cookies. I tend to build CF in high infra states and MF in low inf states due to the former being more expensive to build thus using the inf build bonus more effectively. All trademarks are property of their respective owners in the US and other countries. Baldurs Gate 3 Real Time Combat Will Never Happen. Resources cannot be stockpiledthey flow directly to production with any excess resources being effectively wasted. Instead, it seems that civilian factories that until the declaration of war were making consumer goods can turn on a dime and make concrete and machine tools to build new factories, but if you want to convert them to military goods, it's best to wait until the country is "full", since it's almost as expensive as building from scratch. This page was last edited on 14 April 2023, at 16:57. Not used in manufacturing, but instead refined into, Light and Medium SP Artillery and Tank Destroyers, Tanks, Motorized/Mechanized and Armored Cars, Heavy, Super-Heavy and Modern Tanks and all variants, Large ships (Carrier, Battleship, Super-Heavy Battleship, and Battlecruiser), Level IV small ships (Destroyer, Light Cruiser, Heavy Cruiser, Submarine). Hearts of Iron IV > General Discussions > Topic Details. Alternatively, the relative time in days to reach a particular level of production efficiency is given by. I Spam civ factorys and let the nations conquer build the military factorys have yet to have problems with this method. For focus complete_effects you should look here: https://hoi4.paradoxwikis.com/Commands But lets say if you want to add 15 factories to state nr 100 100 = { add_extra_state_shared_building_slots = 15 add_building_construction = { type = industrial_complex level = 15 instant_build = yes } } [deleted] 4 yr. ago For example, when having 2 units of steel and 0 units of aluminum available and adding a new production line for Support Equipment (needs 2 steel, 1 aluminum) with 11 factories, the first factory receives a penalty of -5% because it misses one unit of aluminum. HOI4 Commands List | HOI4 Cheats This is you new efficiency retention. it doesnt matter if you have 1 line and add factories to it. The civilian factories traded for resources will be added to the total industry of the exporter, which means they will be available for construction, count for any national focus that requires a certain amount of factories and for the evaluation of economy laws. It depends on the province really. 209 = { add_building_construction = { type = bunker province = 11392 level = 5 } } State Types. Espaol - Latinoamrica (Spanish - Latin America). You take a factory making tractors and set it up to make tanks. Calculating production efficiency with retention bonus, Defines NProduction BASE_FACTORY_SPEED = 5, Defines NProduction BASE_FACTORY_SPEED_MIL = 4.50, Defines NProduction BASE_FACTORY_SPEED_NAV = 2.5, Defines NProduction MAX_MIL_FACTORIES_PER_LINE = 150, Defines NProduction CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 10, Defines NProduction CONVOY_MAX_NAV_FACTORIES_PER_LINE = 15, Defines NProduction RAILWAY_GUN_MAX_MIL_FACTORIES_PER_LINE = 5, Defines NProduction FLOATING_HARBOR_MAX_NAV_FACTORIES_PER_LINE = 5, Defines NProduction BASE_FACTORY_START_EFFICIENCY_FACTOR = 10, Defines NProduction BASE_FACTORY_MAX_EFFICIENCY_FACTOR = 50, Defines NProduction BASE_FACTORY_EFFICIENCY_VARIANT_CHANGE_FACTOR = 90, Defines NProduction BASE_FACTORY_EFFICIENCY_FAMILY_CHANGE_FACTOR = 70, Defines NProduction BASE_FACTORY_EFFICIENCY_PARENT_CHANGE_FACTOR = 30, Defines NProduction BASE_FACTORY_EFFICIENCY_ARCHETYPE_CHANGE_FACTOR = 20, Defines NProduction BASE_FACTORY_EFFICIENCY_BALANCE_FACTOR = 0.1, Defines NBuildings SUPPLY_ROUTE_RESOURCE_BONUS = 0.2, Defines NBuildings INFRASTRUCTURE_RESOURCE_BONUS = 0.2, Defines NProduction PRODUCTION_RESOURCE_LACK_PENALTY = -0.05, Defines NProduction BASE_LICENSE_IC_COST = 1, Defines NProduction LICENSE_IC_COST_YEAR_INCREASE = 1, Defines NProduction LICENSE_EQUIPMENT_BASE_SPEED = -0.25, Defines NProduction LICENSE_EQUIPMENT_SPEED_NOT_FACTION = -0.10, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_PER_YEAR = -0.05, Defines NProduction LICENSE_EQUIPMENT_TECH_SPEED_MAX_YEARS = 4, Defines NProduction LICENSE_EQUIPMENT_SPEED_NO_LICENSE = -0.50, Defines NProduction LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 2.0, Defines NTechnology LICENSE_PRODUCTION_TECH_BONUS = 0.2, https://hoi4.paradoxwikis.com/index.php?title=Production&oldid=60933, Play ic. It is important to know that the factories already in the line do not lose efficiency - what they are making has not changed. If you can, consider getting it all to level 10 during the midgame, because that unlocks extra building slots. So, should you build civilian factories in HOI4? The No Step Back DLC introduced the railway gun which has a line limit of 5[8] military factories and the floating harbor which has a line limit of 5[9] dockyards. Each level of infrastructure gives a resource increase of +20%[18] to the total of all extracted resources (except those resources produced by a synthetic refinery or resources acquired via trade) in a state. Production refers to the manufacturing of equipment such as tanks, guns, planes and ships used by the military to conduct a country's war. Console commands - Hearts of Iron 4 Wiki Trade - Hearts of Iron 4 Wiki - Paradox Wikis Once focus tree upgrades your infrastructure in certain provinces, then you can build on those lands. Required fields are marked *, I will be waiting for you in our discord channel. Offmap factories : r/hoi4modding - Reddit on Paradox technology, Legal Producing non-licensed equipment results in a 50%[26] penalty to production output. Your email address will not be published. By continuing to use this website you are giving consent to cookies being used. A value that's larger than 1 will be the same as 1 factory, but it can fall between 0 and 1. general_production Adds the specified amount of civilian factories to the controller. Oil is important for making any form of vehicle run. general_production = 0.5: Flat. I'm starting with Russia in 2000 who have very low number of civs. To summarize, the real production efficiency will be given by. Chromium is a metal used for the construction of advanced engines. Lacking sufficient resources will apply an increasing efficiency penalty up to -100% to the lowest priority production lines. Actions. Civilian factories important not only for building but also trading. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Please enter your username or email address to reset your password. For more information, please see our Thread starter Simon_9732495; Start date Dec 19, 2020; . Production - Hearts of Iron 4 Wiki Should you build infrastructure first? Infrastructure also references Civilian Economy -25.00.

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how to add civilian factories hoi4